Nvidia DLSS 3 targets Diablo IV, Redfall, Unreal Engine 5.2 and more

Nvidia has issued a press release (opens in a new tab) ahead of next week’s Game Developers Conference (GDC), announcing that DLSS 3 support will be expanded to several new games and applications for developers. Some highlights include the integration of DLSS 3 into Unreal Engine with upcoming 5.2 updates and integration with Nvidia’s Streamline cross-IHV solution; More on this later.

The announced DLSS 3 game support list includes several current and upcoming titles, including Forza Horizon 5 Redfall and devil 4. Integration with force horizon 5 will come as an update on March 28, while the integration with red drop and devil 4 it will arrive later this year when the games launch. the endings the closed beta is also DLSS 3 enabled.

red drop is an upcoming open-world cooperative first-person shooter from developers Arkane Austin, focused on anti-vampire gameplay. The game will be released on May 2. devil 4 hardly needs an introduction, as Blizzard’s latest title in the Devil RPG series. Adds several new gameplay elements, including class optimizations and full character customization. For more details, check out our sister site PC Gamer’s review of the game right now. devil 4 It will be officially released on June 6.

Additional PC games announcing support at GDC will include cheat inc., Gripper, Smalland: survive the wildand the endings.

Unreal Engine 5 City Sample Demo (Image credit: Epic – Unreal Engine)

As mentioned above, Unreal Engine 5.2 will make its debut in GDC with DLSS 3 support. That will come in the form of an Unreal Engine 5.2 plugin that will reduce the integration time of DLSS 3 in Unreal Engine 5 games. This could make DLSS 3 is as easy as downloading the plugin and turning it on, much like a Chrome plugin, although most games with DLSS or other forms of enhancement seem to benefit from fine-tuning.



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James D. Brown
James D. Brown
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