Coordinate inspection and adjustment

How can I inspect the XYZ coordinates of a selection?
How can I set the XYZ coordinates of a selection?

I know I can set coordinates by selecting something for movement and typing [X,Y,Z]but maybe there is a better way.
I hope to perform these types of actions with ease, no Pro subscription required.

How would you be using this? Please provide a sample SketchUp file. You can get the coordinates of a point using the Type tool.

As with your previous post, I’ve moved this one to the correct category for you.

I’m not sure how to answer your question.
In general, I just want to be able to determine the coordinates of whatever object I’m working with, especially where precision is important. Maybe there is a small gap between two points so small that it is difficult to see, for example.

From experience, this data is usually found in an object properties tab or something similar.
How can I use Text to determine the coordinates of an object?

From experience, this data is usually found in an object properties tab or something similar.

I don’t know how useful this is, but here is an example file:

I would like to determine the coordinates of any of the Objects/Boxes in the example.

Click on an end point with the Type tool. It will give you the coordinates of that point.

What are you modeling that makes coordinates important?

If it is a loop of edges that have a gap, no faces will be created.

You can benefit from a completely different approach when modeling in SketchUp (I’m sure of that!).

Forget about the coordinates of objects and start thinking in dimensions.

A border feature has a certain length, just draw it and set its length.
A rectangle has length and width, just draw it and set its dimensions.

Once you have a certain piece of geometry (a plate, a simple roof, whatever), select it and group it into a group or component (don’t forget to give it an appropriate, handy name). You now have an object.
You can always change the geometry within a group or component by entering its context.

You can easily move the objects to their proper place by selecting them > grabbing an endpoint, midpoint intersection or whatever suits you best and > moving them to their destination location (another endpoint etc at some significant location).

Later, at a certain moment you will think/can think: “What would I need these coordinates for? what a waste of time and effort”.

Happy modeling!

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@SirSmokealot I totally agree with @Wo3Dan on this. I’m assuming since you’re using SketchUp Free that this is a hobby for you. Life is too short to worry about coordinates in your SketchUp models. It is much easier to work with the actual dimensions and the model relative to other objects in model space.

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Thanks for your answers!

I want to use SketchUp modeling for landscaping.
Regarding the context of this post, I would like to plan/design different constructions like stairs and supporting walls/walls.
The accuracy needed for stairs, for example, is ±2-3mm for each step, and that’s why I’d like to easily check the coordinates and dimensions.

In addition to having programming experience, I am used to working directly with coordinates and dimensions.

The working method you describe could very well work, it’s just unusual for me.
I have also seen the Measure object which could be a solution to check positions and dimensions.
I am learning.

@SirSmokealot, if you hover over the endpoints with the ‘Tape Measure’ tool, it will reveal the coordinates:
Endpoint (in Group / in Component…) X mm Y mm Z mm

The ‘Tape Measure’ tool reveals much more, such as the length of the edge, the names of groups or components, the area of ​​the face and the coordinates of the intersections.

As @Wo3Dan describes, you can get coordinates with the Tape Measure Tool, and you can use the Dimension Tool to mark those dimensions. I gather you’re landscaping your own backyard. Those tools should get you what you need.

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James D. Brown
James D. Brown
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